#ifndef __IPHYSICS_H__
#define __IPHYSICS_H__
#include "IEntity.h"
#include "Precision.h"

void calculatePhysics(real deltaT);
IEntity* createEntity();
IEntity* createEntity(float posX,float posY,float posZ);
int createGravityForce(float gravityX,float gravityY,float gravityZ);
void cleanPhysics();

#endif